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Report SpywareMagic Particles 3D (Dev) 2.23
Software Description:
Magic Particles 3D (Dev) - Magic Particles is real-time FX editor + API(fire, fog, clouds, fireworks, etc).
Magic Particles 3D is powerful FX editor + Particle Engine.
Currently more that 70 games use Magic Particles technology: http://www.astralax.com/titles
Magic Particles 3D allows you to create various special effects easily and quickly with real-time feedback. A lot of samples of special effects are delivered with program. You can use these samples as you wish or create your own special effects.
Particle Engine is cross-platform solution for decorating your game using special effects. There are API for Windows, Mac OS, iOS, Android, Windows Phone 8, Windows 8 / RT, FlasCC, Marmalade SDK. API does not use any external functions except those ones which have been standard of C++ for a long time. That is why library draws nothing on its own, but it returns to user all information allowing to draw the special effect. Such a way allows to separate API from OS and graphic engine. I.e. the same library magic.dll is used for any graphic engine under Windows. Also there is wrapper that allows to simplify the integration of API into user engine. Wrapper is an example with its own manual and open source code. The drawing of particles is exercised by wrapper.
There are wrappers for DirectX (Windows, Windows 8, Windows Phone 8), OpenGL (Windows, Mac OS, iOS, Android), Marmalade SDK, Cocos2dx, HGE, Popcap, Playground: http://astralax.com/wrapper
Magic Particles 3D (Dev) works with 2D and 3D particles.
A burning text, a flying comet, fireworks, a snow blizzard and a multi-coloured fog - all these (and many other!) special effects will be possible to create in our program.
A very useful feature - quick animation of any text. You can write any words and special effect will be applied to your text.
Magic Particles 3D (Dev) supports a lot of graphic formats for saving results.
What's New: Physic objects were added: wind, obstacle and magnet. Custom variables appeared for emitters. Functions for working with Events appeared. Number of the wrappers for fast integration of API into engines was increased. Wrappers for Mac OS, iOS, Android, Windows 8/RT, WP8, Cocos2dx were added.
Limitations: The maximum number of particles to export may not exceed 100 units
Magic Particles 3D is powerful FX editor + Particle Engine.
Currently more that 70 games use Magic Particles technology: http://www.astralax.com/titles
Magic Particles 3D allows you to create various special effects easily and quickly with real-time feedback. A lot of samples of special effects are delivered with program. You can use these samples as you wish or create your own special effects.
Particle Engine is cross-platform solution for decorating your game using special effects. There are API for Windows, Mac OS, iOS, Android, Windows Phone 8, Windows 8 / RT, FlasCC, Marmalade SDK. API does not use any external functions except those ones which have been standard of C++ for a long time. That is why library draws nothing on its own, but it returns to user all information allowing to draw the special effect. Such a way allows to separate API from OS and graphic engine. I.e. the same library magic.dll is used for any graphic engine under Windows. Also there is wrapper that allows to simplify the integration of API into user engine. Wrapper is an example with its own manual and open source code. The drawing of particles is exercised by wrapper.
There are wrappers for DirectX (Windows, Windows 8, Windows Phone 8), OpenGL (Windows, Mac OS, iOS, Android), Marmalade SDK, Cocos2dx, HGE, Popcap, Playground: http://astralax.com/wrapper
Magic Particles 3D (Dev) works with 2D and 3D particles.
A burning text, a flying comet, fireworks, a snow blizzard and a multi-coloured fog - all these (and many other!) special effects will be possible to create in our program.
A very useful feature - quick animation of any text. You can write any words and special effect will be applied to your text.
Magic Particles 3D (Dev) supports a lot of graphic formats for saving results.
What's New: Physic objects were added: wind, obstacle and magnet. Custom variables appeared for emitters. Functions for working with Events appeared. Number of the wrappers for fast integration of API into engines was increased. Wrappers for Mac OS, iOS, Android, Windows 8/RT, WP8, Cocos2dx were added.
Limitations: The maximum number of particles to export may not exceed 100 units
100% Clean:
Magic Particles 3D (Dev) 2.23 is 100% clean
This download (particles3d_dev.zip) was tested thoroughly and was found 100% clean. Click "Report Spyware" link on the top if you found this software contains any form of malware, including but not limited to: spyware, viruses, trojans and backdoors.
This download (particles3d_dev.zip) was tested thoroughly and was found 100% clean. Click "Report Spyware" link on the top if you found this software contains any form of malware, including but not limited to: spyware, viruses, trojans and backdoors.
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